Blood and Magic 1.01 patch
It took a lot of time and work hunting down this patch. So I decided to mirror it for you. Warning: Patch obliterates your save games.
Download the Patch: blood_and_magic_patch_1_01.zip
Patch Readme:
BLOOD & MAGIC (tm) [Version 1.01] This file contains errata and last minute changes which may not be covered in the manual for Blood & Magic. ------------------------------------------------------------------------------ INSTALLING THE PATCH The version 1.01 can be installed easily as follows: 1)Decompress the file using any common file decompression program such as PKUNZIP or WinZip. For instance, Pkunzip the Bam.zip file into the Bam directory. This will overwrite the executable and the readme file. *Note: Previous saved games will not be compatible with the new executable. WHAT THE PATCH FIXES: The version 1.01 will address the following: 1) The bug that occurs on Level 3 as Red (Aleric the Avenger). There should no longer be a problem when the Brigand is attacked after the game is saved. 2) Modem and Direct Link - The performance of the game should be significantly improved. MINIMUM SYSTEM REQUIREMENTS * IBM compatible 486DX-66Mhz computer with 8Mb of RAM. (12Mb if run inside a Windows 95 DOS box.) * Microsoft compatible mouse. Blood & Magic also supports many keyboard "quick keys". * Color monitor, and 256 color VGA graphics system. * Double-speed (300Kb/sec. or faster) CD-ROM drive. * Hard drive with at least 35Mb of free space. * MS-DOS version 5.0 (or better). Blood & Magic can also be started from Windows '95. * Blood & Magic supports the following sound cards: Sound Blaster and 100% compatible cards, Sound Blaster Pro, Sound Blaster16, Sound Blaster AWE32, Gravis UltraSound, Gravis UltraSound Max, Ensoniq SoundScape, Roland RAP-10, Roland Sound Canvas, ESS AudioDrive, Microsoft Sound System, Pro Audio Spectrum 16, Thunderboard, ARIA Chipset, I/O Magic Tempo, MPU-401, NewMedia .WAV Jammer, Reveal FX/32, Sound Galaxy NX Pro 16, and Toptek Golden 16. ---------------------------------------------------------------------- GETTING STARTED To start the game from the DOS prompt, make C:\INTRPLAY\BAM your current directory (or change to the directory where Blood & Magic is located), type "BAM", then press . To start the game under Windows '95, double-click on the Blood & Magic icon. You will see a series of cinematic sequences, followed by the Main Menu. You can bypass any cinematic in the game by pressing . ---------------------------------------------------------------------- INTRODUCTION TO THE REALMS Welcome to the Forgotten Realms, the most successful and appreciated fantasy world created for game players. From fertile inspiration to limitless land of fancy, the Realms have grown over the years into the prize gem of the Advanced Dungeons & Dragons multi-verse. Join us now for a quest into the Forgotten Realms unlike any that has ever been undertaken. Blood & Magic takes place in an era of the Realms which has never before been revealed. It is before the Time of Troubles, in the land to the east of the Great Sea, where powerful leaders create magical armies to do battle with their enemies. This arcane practice is made possible by the Bloodforge, a mysterious artifact which forms living golems out of raw magic. You will assume the role of various mages who have mastered the Bloodforge. Court intrigue, rivalries, revenge and outright invasion will draw you into conflicts with other masters of the art. Your campaigns will bring you to winding city streets, remote wilderness camps, forgotten ruins of yore, and sites conjured straight out of myth. So leave your parties in the dungeon and your heroes on the quest, and prepare yourself for the ultimate challenge... to conquer a realm by way of Blood & Magic. ---------------------------------------------------------------------- *** MAIN MENU *** SINGLE PLAYER Use this option to play against the computer. TWO PLAYER This option may be used to begin a head-to-head game with a live opponent. A two player game may be played over a network, via modem, or with a direct link connection. TUTORIAL The tutorial is designed to teach new users the basics for playing Blood & Magic. CREDITS Meet the sideshow ensemble who squandered their lives in order to bring you this quality product. REPLAY INTRO Use this option to view the Blood & Magic introduction. QUIT GAME This returns you to either DOS or Windows, depending on where you were when you started the game. ---------------------------------------------------------------------- IMPORTANT LAST MINUTE NOTES AND KNOWN BUGS: *** 8 Meg Machines *** Low Memory Systems: If you have a low memory machine (8megs) and are running in dos, you may experience problems with Blood and Magic(tm). If you should encounter these problems, boot from a clean boot disk with only the most necessary drivers loading. These would include the ems driver, normaly emm.386, the sound card driver, and the Cd-Rom driver. This should greatly help the stability of the program in dos. You can make a boot disk by running the bootme.exe program that is detailed below. BootMe Version 1.0 Place the enclosed disk in your A:\> Drive. At your dos prompt (C:\>), type the following: A: < Hit Enter> Bootme This should place you at your C:\> prompt, with the instructions 'type bootme to run' displayed at the top of the screen. Simply type BOOTME and follow through the onscreen instructions to create your bootdisk. Use this disk to boot your system when you intend to run your game. Please be aware that our address has changed to 16815 Von Karman Ave. Irvine, CA 92606 and our new Technical Support hours are between 8:00-6:00 PST at 714-553-6678 if you need help. For Windows 95 Users: "How do I get to my dos prompt?" To exit to your dos prompt, click on your start button located ion the lower left hand corner of your screen. Select 'shutdown', then select the third option down 'restart the computer in MS-DOS mode', and click on yes. This should bring you to your dos prompt, then follow the instructions at the beginning of this document. "When I use bootme to boot my system, I cannot access my CD-ROM drive" Windows 95 will often disable your CD-ROM device driver located in your autoexec.bat. Bootme does not take this into account, so you must manually re-enable it. To do this, with your new boot disk in the A:\> drive, type the following at the C:\>prompt. Edit A:\ autoexec.bat. This will bring your autoexec.bat up on the screen. Look for the line which contains MSCDEX. An example would be: rem-By windows setup-LH C:\ WINDOWS\COMMAND\MSCDEX /D: MSCD000 /M:12 You can re-enable this line by deleting the 'rem- By windows setup-'. The corrected line should read: LH C:\ WINDOWS\COMMAND\MSCDEX /D:MSCD000 /M:12 Click on 'file', then click on 'save', and reboot your system with the new configuration. *Still having problems?* If your hardware is not configured for DOS operation you must contact the manufacturer of your computer for assistance in configuring your system for DOS. *** AWE 32 *** dAwe32: When running in dos, please use SoundBlaster 16 for your midi setup. TROUBLESHOOTING Q: Why won't the game install on to my hard drive? A: Make sure that you have sufficient space available on your hard drive for the installation (at least 30Mb). Check that you are running the INSTALL program from your CD-ROM drive, and that the CD is in your drive. It is typically safest to choose the default settings when you install a game like Blood & Magic. Q: Why won't the game load? A: Make certain that you are in the correct DOS directory (usually C:\INTRPLAY\BAM) when you enter the BAM command. As stated under System Requirements, you need at least 8Mbs (16Megs Recommended) of memory to run the game. A: If you have a SoundBlaster AWE32 card and EMM386 is being loaded in your AUTOEXEC.BAT file or your Win95 "Blood & Magic.PIF" file, try removing EMM386 and rebooting. Also be sure that the you are running the AWEUTIL.EXE that came with your sound software. This should be located in your C:\SB32 directory. Another option would be to select SoundBlaster 16 for Midi. Q: Do I need to configure EMS or XMS memory? A: So long as you have at least 400Kb of available DOS memory, and 5Mb of available XMS, then you should run fine. To check both the total and available memory of your system, enter ] MEM /C at the C: prompt. For Dos Only. Q: Will Blood & Magic run under Windows'95? A: Yes, BAM will run under Windows'95. Q: Why doesn't the sound or music play? A: Make sure that your speakers or headphones are plugged in to your PC correctly, and that your speakers are switched on and have power. When you finish setting up your sound during the installation routine, test both sound effects and music. If everything sounds okay, then select the OK option on your settings. If you ever need to re-configure your sound or music, change to the directory where Blood & Magic is located, then run the SNDSETUP program. * (If you run AUTODETECT more than once, then the program will assume that its first choice was incorrectz, and select a different sound card. This may result in an incorrect configuration. To remedy this, either continue to run AUTODETECT until the correct settings return, or manually configure your sound card) Q: Will auto-detection of my sound card work in Windows'95? A: Auto-detection of your sound card may be unreliable under Windows'95. If you encounter problems using the AUTODETECT function, and you are unable to configure your sound card settings manually, then we recommend that you restart your computer in DOS mode and try AUTODETECT again. To do this, click on START, then choose SHUTDOWN, and then choose RESTART IN MS-DOS MODE. If the option RESTART IN MS-DOS MODE is not available in your SHUTDOWN menu, then it is likely that your computer does not have a full version of DOS installed. Q: Why doesn't my Mouse function correctly in the game? A: You must have the correct mouse driver loaded before you run Blood & Magic. The method for doing this can vary from one mouse to the next, so you should consult your system documentation. If your mouse is behaving erratically during the game, then contact the mouse manufacturer and ask for an updated driver. Q: Where can I get help beyond this Troubleshooting section? A: Contact Interplay's product support department at 714-553-6678. ---------------------------------------------------------------------- *** CREDITS *** CORE DEVELOPMENT TEAM Vas Nokhoudian Game Designer Project Manager Art Director Lead Writer John Hamilton Lead Programmer (Game Engine) Vangelis Junior Lead Programmer (Main Game logic) Kevin Sherrill Applications Programmer (Cinematics and Support Screens) Tramell "T-Ray" Isaac Character and Environment Animator Brian Menze Inset and Portrait Artist Map Designer and Artist Jana Darkoski Map Designer and Artist Leigh Kellogg Map Designer and Artist Campaign Portrait Artist BACKGROUND ILLUSTRATORS Maurice Morgan Tartyron Unbound Matchmaker Mayhem Nuts and !Bolts Peter Ledger Howl of Vengeance Alex Nino Harvest of Horrors Dan McMillan Matchmaker Mayhem Brian Menze Nuts and !Bolts Computer Artist (all stories) TIGRE ENGINE PROGRAMMERS John Crane Brian Hughes Kimberly L. Bowdish Russell Woods John Hamilton Chris Iden Kevin Sherrill Vangelis MAC PROGRAMMERS Kimberly L. Bowdish John Crane MAC ARTISTS Ila Shadday Eric C. Heitman Tramell "T-Ray" Isaac Rob Collier Brian Menze Deena Ellis Cheri Loyd Ernst Shadday Jay Esparza Bryan Ellis SUPPORT STAFF Chris Iden Head Honcho Marie Iden Big Cheese Nancy Grimsley Story Prologue Writer Paycheck Fairy Sonia Graves Office Wrangler Shelly Sischo Office Wrangler Rachel Ackerman Assistant Wrangler Donna Wyatt Paycheck Fairy MEDIATECH WEST Ron Saltmarsh Lead Music Composer Sound Effects Composer Andy Warr Music Composer Sound Effects Composer Shaun Mitchell Cartoon Colorist Manager VOICE PERFORMANCE Mike Forest Main Game Howl of Vengeance Tartyron Unbound Legendary Campaign Steve Kramer Tutorial Nuts and !Bolts Harvest of Horrors Legendary Campaign Wendee Lee Matchmaker Mayhem Legendary Campaign Melodee M. Spevack Voice Director Randy Vandegrift Sound Technician Greg Gill Sound Technician Michael McConnohie Voiceworks Liaison INTERPLAY PRODUCTIONS Brian Fargo Head Honcho Phil Adam Big Cheese Bill Church Producer Chris Benson Assistant Producer Feargus Urquhart TSR Foreman Todd Camasta Art Consultant Jay Patel Fireman Michael Bernstein Fireman Bill Dugan MAC Consultant Craig Owens Lead Marketer Genevieve Ostergard Lead Public Relations Zeb Cooke Story Prologue Writer Patrizia Scharli Documentation Designer Julian B. Ridley International Product Manager JBI, Los Angeles International Translation Gary Burke Sylvie Nguyen Additional Translation INTERPLAY SOUND AND MUSIC Charles Deenan Audio Director Brian Luzietti Music Director Craig Duman Audio Technician Rick Jackson Music Composer FM Translation Ron Valdez Music Composer FM Translation Greg Allen Sound Effects Composer Sergio Bustamante Voice Processing QUALITY ASSURANCE QA Director Chad Allison Assistant Director Colin Totman Coordinators John Werner Lead Testers Marvic Ambata Jason Nordgren Anthony Taylor Testers Doug Avery Steve Baldoni Jeremy S. Barnes Evan Chantland Marc Duran Casey Fawcett Matt Golembiewski Dave Hendee Greg Hersch Ron Hodge Darrell Jones Chris Keenan Erick Lujan Amy Mitchell Matt Murakami Glenn Murray Phuong Nguyen David Oh Stephan Reed Usana Shadday Kyle Shubel Shelby Strategier Anthony Taylor Steve Victory Frank Wesolek Chris Peak Robert Minnick TSR Jim Ward Head Honcho Dave Wise Forgotten Realms Manager Julia Martin Forgotten Realms Consultant This game is dedicated to the memory of Peter Ledger ----------------------------------------------------------------------- INTERPLAY CUSTOMER SUPPORT ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Interplay Technical Support º º & Customer Service º º º º 714-553-6678 º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ1/4 Customer Service is available 24 hours a day through our Automated Customer Service system, with a Customer Service representative available during normal business hours at (714) 553-6678. Please try to have your system information available and be near your computer if at all possible. Other ways to get Interplay Support: MacPlay support can be reached at 714-553-3530 in the United States ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Interplay Productions Interplay Web Page: http://www.interplay.com attn: Customer Service Macplay Web Page: http://www.macplay.com 16815 Von Karman internet email: support@interplay.com Irvine, CA 92606 Macplay: macplay@macplay.com FTP sites: ftp1.interplay.com fax: (714)252.2820 or ftp.interplay.com attn: Customer Service Interplay BBS: 714-252-2822 BBS telnet: 199.182.211.86 or bbs.interplay.com America Online: keyword INTERPLAY or email to "IPTECH" GEnie: type "M805;1" CompuServe: GO GAMBPUB, under INTERPLAY Prodigy: email to "PLAY99B" In Europe In Japan ÄÄÄÄÄÄÄÄÄ ÄÄÄÄÄÄÄÄ write to: Customer Services Information Customer Support Write to: Customer Support Harleyford Manor Interplay Co., Ltd. Harleyford Hiro-o Plaza, 6F Henley Road 5-6-6 Hiro-o Marlow Shibuya-ku, Tokyo 150 Buckinghamshire JAPAN SL7 2DX England Tel: 03-5421-3815 Fax: 03-5421-3722 phone: +44 (0) 1628 423723 fax : +44 (0) 1628 487752 ------------------------------------------------------------------------ BLOOD & MAGIC: (c) 1996 Tachyon Studios. All rights reserved. Blood & Magic is a trademark of TSR. Interplay is the trademark of Interplay Productions Licensed and distributed by Interplay Productions All other trademarks are the property of their respective owners. Developed for Interplay Productions by: TACHYON STUDIOS P.O. Box 2838 Oakhurst, Ca. 93644 Uses Smacker Video Technology. Copyright 1994 by Invisible, Inc. d.b.a. RAD Software. ----------------------------------------------------------------------- SOFTWARE USE LIMITATIONS AND LIMITED LICENSE This version of Blood & Magic (the "Software") is intended for your personal noncommercial home entertainment use. You may not decompile, reverse engineer, or disassemble the Software, except as permitted by law. Interplay Productions and Tachyon Studios retain all rights and title in the Software including all intellectual and property rights embodied therein and derivatives thereof. You are granted a revocable, nonassignable limited license to create derivative works of this Software solely for your own personal noncommercial home entertainment use and may publicly display such derivative works to the extent specifically authorized by Interplay in writing. A copy of this authorization, if any, will be provided on Interplay's World Wide Web site, and may also be obtained by contacting the legal department at Interplay at (714) 553-6655. The Software, including, without limitation, all code, data structures, characters, images, sounds, text, screens, game play, derivative works, and all other elements of the Software may not be copied (except as provided below), resold, rented, leased, distributed (electronically or otherwise), used on a pay-per-play, coin-op or other for-charge basis, or for any commercial purpose. You may make copies of the Software for your personal noncommercial home entertainment use. This limited right to copy the Software expressly excludes any copying or distribution of the Software on a commercial basis, including, without limitation, bundling the product with any other product or service. Any permission granted herein are provided on a temporary basis and can be withdrawn by Interplay Productions at any time. All rights not expressly granted are reserved. SOFTWARE USE LIMITATIONS AND LIMITED LICENSE LAN Product General Product License. This modem-play Local Area Network version of Blood & Magic is intended solely for your personal noncommercial home entertainment use. You may not decompile, reverse engineer, or disassemble the Software, except as permitted by law. Interplay Productions and Tachyon Studios retains all right, title and interest in the Software including all intellectual property rights embodied therein and derivatives thereof. The Software, including, without limitation, all code, data structures, characters, images, sounds, text, screens, game play, derivative works and all other elements of the Software may not be copied (except as provided below), resold, rented, leased, distributed (electronically or otherwise), used on pay-per-play, coin-op or other for-charge basis, or for any commercial purpose. Any permissions granted herein are provided on a temporary basis and can be withdrawn by Interplay Productions at any time. All rights not expressly granted are reserved. Modem and Network Play. You may play the Software via modem transmission with another person or persons directly without transmission through a third party service or indirectly through a third party service only if such service is an authorized licensee of Interplay. Authorized licensee services are listed on the Interplay Productions World Wide Web Site address (http://www.interplay.com). This limited right to transmit the Software expressly excludes any transmission of the Software or any data streams thereof on a commercial basis, including, without limitation, transmitting the Software by way of a commercial service which translates the protocols or manages or organizes game play sessions. Acceptance of License Terms. By purchasing and retaining this Software, you assent to the terms and restrictions of this limited license. If you do not accept the terms of this limited license, you must return the Software together with all packaging, manuals and other material contained therein to the store where you purchased the Software for a full refund.